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Com2uS Holdings

Company History

2021 Nov. GAMEVIL’s Dragon Blaze celebrates its 7th anniversary
Sep. Service for GAMEVIL COM2US Platform’s “Hive” is made available to external game companies.
Jun. GAMEVIL becomes the second largest shareholder of cryptocurrency exchange, Coinone.
Feb. GAMEVIL officially rebrands to Com2uS Holdings.
2020 Nov. GAMEVIL celebrates its 20th anniversary as a company.
Mar. GAMEVIL Com2uS is selected for App Annie’s Top Publisher Awards for the 8th year in a row.
Jan. GAMEVIL’s Baseball Superstars 2020 is released worldwide.
2019 Nov. GAMEVIL’s Baseball Superstars 2020 is released.
GAMEVIL CEO James Song is recognized by the Korea Sharing Volunteer Awards and the National Assembly’s Science, ICT, Broadcasting and Communication Committee Award
Oct. NBA NOW is released worldwide.
Jul. Kritika: The White Knights celebrates its 5th anniversary.
In-house title Elune is released worldwide.
Jun. MMORPG Talion is released worldwide.
2018 Oct. GAMEVIL establishes first-ever worldwide MLB mobile eSports tournament, 2018 MLB Perfect Inning eSports Series.
May. GAMEVIL finalizes a deal to publish a brand-new mobile game based on the Project CARS franchise.
Mar. GAMEVIL participates in the Game x Art Multiuse Exhibition with Dragon Blaze.
Feb. Dragon Blaze celebrates its 4th anniversary.
GAMEVIL Com2uS wins the Corporate Award at the 2018 KoCoLo Awards for its contribution to the Korean Wave in Japan.
Jan. In-house flagship MMORPG Royal Blood is released in South Korea.
2017 Jul. GAMEVIL Com2uS establishes branch offices in Europe and Southeast Asia.
Jun. Royal Blood is introduced as GAMEVIL’s next big title at Unite Seoul 2017 and Unite Europe 2017.
Apr. Fishing Superstars celebrates its 5th anniversary.
Feb. GAMEVIL achieves record sales and profits for the year of 2016.
Dragon Blaze celebrates its 3rd anniversary.
Jan. GAMEVIL Com2uS surpasses 1.3 billion downloads worldwide.
2016 Dec. GAMEVIL finalizes a deal with UK game studio, Funky Panda, to publish a brand-new mobile game.
Nov. GAMEVIL is awarded the “Good Company Award” at the 2016 Korea Game Awards for excellence in implementing self-regulation.
GAMEVIL finalizes a deal with Hoolai Games of China’s Wanda Group to publish Chromatic Souls.
Royal Blood is introduced during a keynote presentation at the global Unity conference, Unite LA 2016.
Sep. Monster Warlord celebrates its 4th anniversary.
Aug. GAMEVIL holds press conference, ®PG the Next, to announce its lineup of brand-new titles.
Apr. Dragon Blaze achieves #1 in sales in the Apple App Store (KR).
Mar. GAMEVIL Com2uS is selected for App Annie’s Top Publisher Awards for the 4th year in a row.
Jan. GAMEVIL invests in game studio, ALL-M.
GAMEVIL invests in game studio, As One Games.
2015 Nov. Kritika: The White Knights is released in China.
Oct. Classic FPS game Afterpulse is released worldwide.
Jul. GAMEVIL establishes branch office in Europe.
Jun. GAMEVIL surpasses 500 million downloads worldwide.
Mar. GAMEVIL is selected for App Annie’s Top 52 Publishers of 2014.
Jan. GAMEVIL finalizes a deal with Bluehole Ginno Games to publish Devilian.
GAMEVIL acquires Information Security Management System (ISMS) certification.
2014 Nov. GAMEVIL acquires mobile game studio, Wafflesoft. GAMEVIL finalizes a deal with XLGAMES to publish ArcheAge Begins.
Oct. GAMEVIL establishes branch office in Taiwan.
GAMEVIL establishes branch office in Singapore.
Jun. GAMEVIL Com2uS launches all-in-one mobile game platform, Hive.
Mar. GAMEVIL ranks 7th on Pocket Gamer’s list of Top Mobile Game Developers.
Feb. Dragon Blaze is released.
2013 Nov. GAMEVIL acquires mobile game studio, Everple.
GAMEVIL CEO Byung Joon Song wins the 7th Annual EY Entrepreneur of the Year (Korea) Award.
GAMEVIL acquires Com2uS.
Oct. GAMEVIL acquires mobile game studio, Nine Wheels.
Sep. GAMEVIL releases Dark Avenger via Qihoo 360 in China.
Jul. GAMEVIL surpasses 300 million downloads worldwide.
Jun. GAMEVIL establishes GAMEVIL CHINA INC.
Apr. GAMEVIL establishes production company, GAMEVIL&.
2012 Jul. GAMEVIL is selected for Forbes Asia’s 200 Best Under A Billion.
Jun. GAMEVIL finalizes a deal to provide games for China Mobile.
2011 Dec. GAMEVIL establishes GAMEVIL JAPAN INC.
Oct. GAMEVIL is recognized as a global mobile game publisher by KOCCA.
Jun. Air Penguin hits #1 in the Apple App Store (US).
2010 Oct. Zenonia is released for PSP®.
Sep. Zenonia is released for Nintendo DSi™.
Mar. Zenonia 2 becomes the first Korean game to achieve #1 in sales in the Apple App Store (US).
2009 Oct. GAMEVIL is awarded the Startup Award by the Ministry of SMEs and Startups
Zenonia is released in the Microsoft Windows Marketplace for Mobile.
Zenonia is released in the Samsung Application Store.
Jul. GAMEVIL becomes publicly listed on KOSDAQ.
2008 Dec. Baseball Superstars 2009 is released in the Apple App Store.
Aug. Zenonia is released.
2007 May. NOM 2 is released for DoCoMo, KDDI, and Vodafone in Japan.
2006 Nov. GAMEVIL finalizes a deal to provide games for Verizon and AT&T Mobility in the US.
May. GAMEVIL wins the Yellow Leaf award at the first-ever Global Mobile Content Awards (GMCA).
Feb. GAMEVIL establishes GAMEVIL USA INC.
Jan. GAMEVIL is featured in Chicago Tribune’s Top 10 Video Games.
2005 Oct. GAMEVIL wins Best Mobile Game at Mobile Choice Consumer Awards in the UK.
Aug. GAMEVIL is selected for Red Herring Top 100 in Asia.
2004 Jul. GAMEVIL is recognized as an Outstanding Enterprise by the Korea Technology Credit Guarantee Fund.
Jun. GAMEVIL is recognized as an “Inno-Biz” by the Ministry of SMEs and Startups
Mar. GAMEVIL is recognized as a New Technology Startup by the Ministry of SMEs and Startups
2003 Nov. GAMEVIL is awarded the Grand Prize for information and communications at the 3rd Annual Mobile Technology Awards.
Oct. GAMEVIL acquires ISO 9001/KS certification.
2002 Feb. GAMEVIL is recognized as a promising SME of informational technology by the Ministry of SMEs and Startups
2001 Aug. GAMEVIL CEO Byung Joon Song is appointed as the first chairman of the Korean Mobile Game Association (KMGA).
2000 Feb. GAMEVIL is recognized as an Outstanding New Technology Startup by the Ministry of SMEs and Startups
Jan. GAMEVIL is founded.
2019 Nov. GAMEVIL’s Baseball Superstars 2020 is released.
GAMEVIL CEO James Song is recognized by the Korea Sharing Volunteer Awards and the National Assembly’s Science, ICT, Broadcasting and Communication Committee Award
Oct. NBA NOW is released worldwide.
Jul. Kritika: The White Knights celebrates its 5th anniversary.
In-house title Elune is released worldwide.
Jun. MMORPG Talion is released worldwide.
2018 Oct. GAMEVIL establishes first-ever worldwide MLB mobile eSports tournament, 2018 MLB Perfect Inning eSports Series.
May. GAMEVIL finalizes a deal to publish a brand-new mobile game based on the Project CARS franchise.
Mar. GAMEVIL participates in the Game x Art Multiuse Exhibition with Dragon Blaze.
Feb. Dragon Blaze celebrates its 4th anniversary.
GAMEVIL Com2uS wins the Corporate Award at the 2018 KoCoLo Awards for its contribution to the Korean Wave in Japan.
Jan. In-house flagship MMORPG Royal Blood is released in South Korea.
2017 Jul. GAMEVIL Com2uS establishes branch offices in Europe and Southeast Asia.
Jun. Royal Blood is introduced as GAMEVIL’s next big title at Unite Seoul 2017 and Unite Europe 2017.
Apr. Fishing Superstars celebrates its 5th anniversary.
Feb. GAMEVIL achieves record sales and profits for the year of 2016.
Dragon Blaze celebrates its 3rd anniversary.
Jan. GAMEVIL Com2uS surpasses 1.3 billion downloads worldwide.
2016 Dec. GAMEVIL finalizes a deal with UK game studio, Funky Panda, to publish a brand-new mobile game.
Nov. GAMEVIL is awarded the “Good Company Award” at the 2016 Korea Game Awards for excellence in implementing self-regulation.
GAMEVIL finalizes a deal with Hoolai Games of China’s Wanda Group to publish Chromatic Souls.
Royal Blood is introduced during a keynote presentation at the global Unity conference, Unite LA 2016.
Sep. Monster Warlord celebrates its 4th anniversary.
Aug. GAMEVIL holds press conference, ®PG the Next, to announce its lineup of brand-new titles.
Apr. Dragon Blaze achieves #1 in sales in the Apple App Store (KR).
Mar. GAMEVIL Com2uS is selected for App Annie’s Top Publisher Awards for the 4th year in a row.
Jan. GAMEVIL invests in game studio, ALL-M.
GAMEVIL invests in game studio, As One Games.
2015 Nov. Kritika: The White Knights is released in China.
Oct. Classic FPS game Afterpulse is released worldwide.
Jul. GAMEVIL establishes branch office in Europe.
Jun. GAMEVIL surpasses 500 million downloads worldwide.
Mar. GAMEVIL is selected for App Annie’s Top 52 Publishers of 2014.
Jan. GAMEVIL finalizes a deal with Bluehole Ginno Games to publish Devilian.
GAMEVIL acquires Information Security Management System (ISMS) certification.
2014 Nov. GAMEVIL acquires mobile game studio, Wafflesoft. GAMEVIL finalizes a deal with XLGAMES to publish ArcheAge Begins.
Oct. GAMEVIL establishes branch office in Taiwan.
GAMEVIL establishes branch office in Singapore.
Jun. GAMEVIL Com2uS launches all-in-one mobile game platform, Hive.
Mar. GAMEVIL ranks 7th on Pocket Gamer’s list of Top Mobile Game Developers.
Feb. Dragon Blaze is released.
2013 Nov. GAMEVIL acquires mobile game studio, Everple.
GAMEVIL CEO Byung Joon Song wins the 7th Annual EY Entrepreneur of the Year (Korea) Award.
GAMEVIL acquires Com2uS.
Oct. GAMEVIL acquires mobile game studio, Nine Wheels.
Sep. GAMEVIL releases Dark Avenger via Qihoo 360 in China.
Jul. GAMEVIL surpasses 300 million downloads worldwide.
Jun. GAMEVIL establishes GAMEVIL CHINA INC.
Apr. GAMEVIL establishes production company, GAMEVIL&.
2012 Jul. GAMEVIL is selected for Forbes Asia’s 200 Best Under A Billion.
Jun. GAMEVIL finalizes a deal to provide games for China Mobile.
2011 Dec. GAMEVIL establishes GAMEVIL JAPAN INC.
Oct. GAMEVIL is recognized as a global mobile game publisher by KOCCA.
Jun. Air Penguin hits #1 in the Apple App Store (US).

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